AI Insights · Timothy · April 2022
Top 5 Survival Games Performance in Italy Q1 2022
Explore the performance trends of the top 5 survival game apps in Italy for the first quarter of 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 survival games in Italy demonstrated diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared, based on data from Sensor Tower.
The Baby In Yellow from Team Terrible saw its weekly revenue fluctuate modestly, peaking at around $35 in mid-January. Weekly downloads for the app showed a gradual decline, starting from about 11K in late December and falling to approximately 5.5K by the end of March. Active users also declined from nearly 54K to just over 31K throughout the quarter.
Raft® Survival - Ocean Nomad by Survival Games Ltd experienced a varied trend in weekly revenue, starting at $3.5K and ending at around $2.3K. Weekly downloads saw a rise towards the end of the quarter, reaching approximately 7.6K by late March. Active users hovered around the 20K mark, with slight fluctuations throughout the period.
Hello Neighbor from tinyBuild displayed a decline in weekly revenue, starting at $575 and dropping to around $217 by the end of March. Downloads followed a similar pattern, decreasing from over 11K to about 5K. Active users also saw a significant drop, going from nearly 39K to around 22K by the end of the quarter.
Five Night Survival: Bear Hunt by Rocket Game Studio, despite being a newer entrant, showed promising trends in downloads and active users. Weekly downloads peaked at about 17.8K in early March before stabilizing around 7.5K. Active users rose sharply from approximately 4.8K in late January to over 26K by early March, before settling at around 15.5K by the end of the quarter.
LOST in BLUE by Volcano Force had a varied revenue trend, peaking at $3.8K in late December and ending at around $1.8K by the end of March. Downloads showed a peak of about 5.9K in late January, before dropping to around 2.8K. Active users peaked at over 8K in late January and gradually declined to around 4.9K by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.